Recruitment dates, team details and application links are preserved as they appeared when published. This is not a current job opening.
Role and responsibilities
- Openings in this notice : 1
- Position type : Team member
- Role : Game designer, not an assistant role
- UI and UX across the game
- Content, including rhythm-game mechanics and minigames
- Systems, including settings
- Story work (optional)
- Experience required : Low
- The genre involved a relatively limited range of content types.
- The core rhythm-game systems were already in place.
Application requirements in the original notice
- Requirements
- Aspiring game designers
- An interest in rhythm games
- Game design experience on at least two team projects
- Ability to attend a one-hour weekly Discord meeting
- Ability to communicate clearly with teammates using design documents with images, tables, and other visual aids
- Preferred experience and interests
- Experience playing, or an interest in, the following games:
- Rhythm Doctor
- A Dance of Fire and Ice
- Rhythm games with inventive mechanics, such as VOEZ, Phigros, and Arcaea
- A commitment to clear communication
- Preparing for a career in the games industry
- Strong storytelling skills
- Experience playing, or an interest in, the following games:
Original schedule
The notice stated that the schedule could be extended depending on interim results, such as crowdfunding totals and preregistration numbers.
The team noted that it might ask applicants to get in touch before the application period ended if needed.
The notice stated that recruitment could close early and that there would be no individual follow-up unless requested.
- Crowdfunding : 3 March–3 April 2025 (1 month)
- Planned release date at the time : `25.09.01.
- Planned participation period : ~`25.12.31.
- Stage 1: Applications : ~`25.02.28.
- Stage 2: Meetings : 1–2 March 2025 (2 days)
- Final selection : 25.03.03.
Archived application information
Welcome!
I am 강민욱, the team lead at MandU. We create games that bring people together through music.

The Noise Canceler development team was seeking one game designer.
Noise Canceler: A high-tech AI earphone rhythm game that saves your heart.
A story-driven rhythm game with a strong focus on presentation, heavily inspired by Rhythm Doctor.
Overview
- Team
Music and Unison

- Game
An overtech AI earphone rhythm game that saves your heart.
Original image needs verification: this was a layout-reference image in the original link preview. The body text and destination link have been preserved.
About the team at the time
- Team lead
- Team composition at the time
- Game design : 1 (chart design, presentation, and creative direction)
- Programming : 1
- Art : 1
- Audio : 1
- Tools
- Unity
- Notion
- Discord
- Google Drive
What the team offered
- An agile Kanban workflow built in Notion, similar to Trello
- Automated work-status updates in Discord

- An agreement with BoostPlay, the crowdfunding management service from GameMakers, had been signed.
- An excellence award at the final showcase for the ninth GameMakers cohort (‣)
- Revenue from crowdfunding, government support programs, sales, and other sources was to be shared according to each member's contribution.